Thursday, 31 December 2009

it's like the sixth day of christmas so festive doodling is still legit, right? something else i submitted for this month's issue of meow because i'm a super keen keno.

shit composition is shhhhhiiiiiittttaaaay!

hoy hoy!

phoah 2009, where the hell did you go? did anyone else find that year came and went WAAAAAAY too quickly for comfort? oh well, happy 2010, y'all.

in other news, clearly i just don't have enough crap on my plate between university, story boarding web/comic booking and life in general because i've started working on another comic project. it's a really little neat story written by Janek Steifer featuring more zombies you can shake a boom stick at. inking and colouring duties are courtosy of the super pimp Craig Thomson (check him out over at exciting!

anyway, here we've got some rough character designs and the wonderfully loose pencils on page one.

Saturday, 26 December 2009

last of the robot heads we had to make for the digital media work shop. many thanks to a library book i can't remember the name of for supplying all the bits n' bobs that make this image. god, this makes me want to dabble with collage some time.

there is a tragic lack of bowler hat action in this picture.

belated merry christmas, y'all! hope you had a good one!

submission for this month's meow.

Wednesday, 23 December 2009

a smidgen of the piddly amount of research i did for the highrise project.

god, do i love those buildings round the barbican. they're just so delightfully soulless and monolithic and there's just _SO MUCH_ going on with them.

...being able to draw a straight line would really help when it comes to psychotic architecture.

more from the illustrator/photoshop work shop. this rather dapper chap had to be made in a combination of the two.

clearly the novelty of bowler hats had yet to wear off.

Sunday, 20 December 2009

more mole skin left overs! ugh, there's is such a big fat backlog of stuff i've been meaning to upload here.

bits and pieces from the reportage project we did last term. i think the aim of the game was to document as much of holborn as humanly possible. i totally didn't use this as a chance to indulge my horribly voyeuristic, people watching tendencies.

hoy hoy!

last tearm they made us embrace technology and learn how to use all those artsy programs by way of robot heads. boy illustrator, you aren't half counter intuitive, are you? still, even if it feels like you're trying to draw with wet spaghetti i think i may have wrapped my brain around it... maybe.

hmm. i ordered a copy that program waaaaaaaaay back in october. it still hasn't arrived. combined with the house being burgled the fuck out of last week, this has been a good time for material goods!

bowler hats! making the world a snappily dressed place since 1849!

Sunday, 6 December 2009

the last of the preview pages... and i just realized i've gone and uploaded these things just a little backwards. dang-nabit.

anyhoo, once again, you can check out the version with dialogue over at
you can check out all the other good stuff they've got going on at renegade arts over at

a redicuosly massive thank you goes out to alexander finbow for letting me cut my teeth on this.

and more pages. holy shit is drawing rocket trails fun. unfortunately, the same cannot be said about super massive war bot HUDs.

p.s. note to self. learn how to draw women.

hoy hoy!

exciting news! i think the first issue of turning tiger is going up tomorrow... and by up i mean online and as such that means it's absolutely free so do you really have an excuse not to give it a look?

some of the pages went up in previews a while back so i've been given the okay to post some of it up here. you can check out the version with dialogue by ricmond clements and lettering by Jim Campbell over here ->

bleh. the lack of motion in the bottom pannle of that first page is paaaaaaainful. it's rediculouse how much i learnt over the course of drawing this issue.

old guff from the mole skin. these were done wwwwwwwaaaaaaaay back in... autumn of last year? anyhoo, every sunday there's a farmer's market up at alexandra palace. it's delightfully middle class. there are also hundreds of dogs. i don't know, bringing your mutt, which is essentially just a bottomless stomach on legs, to a place swarming with meat and cheese seems like something of a cruel practice.

p.s. we didn't go and see 2012. the show sold out so we had to settle with the decent 2. i remember the first one preeeeeeeety intense. this was not. if you like rapid quick cuts to sharp pointy things going into soft gooey things then this is the movie for you. however, if you measure your movies by little things like plot, charaterization and, you know, acting, you'd do well to avoid.

that said, the unintentional hilarity was hilarious. there is nothing quite like watching a pack of women hacking off a man's arm with a pick axe and showering in the GOUTS of blood spraying from the unfortunate appendage like they were in a panten pro v advert.

Friday, 4 December 2009

more cover thumbnails, where in you act like you know something about graphic design!

so very, very tempted by the one of the guy going for a little pavement diving but yeah, not terribly universal. it's an ittsy-bittsy, teeny-weeny part of the book and not all that integral (other than hinting that things are going to hell in a handbag rather sharpish and illustrating the despondency of the high-rise residents). oh well.

in other news, i think we're off to see 2012 tonight. i'm praying for a shit-fest.


more stuff from the current project they've got us working on. since all the interior illustrations are all VERY character-centric, i wanted the cover to have something to do with the setting. besides, something like that seemed more all-encompasing than blah blah blah blah.

that first design is total milk toast. maybe it could have been worked into something a little more interesting.... but we'll never know since it's totally getting blown off in favour of the 'HO SHIT PERSPECTIVE!' idea.

albeit with slightly nicer lettering, obviously.